Expedition Thirteen: Adrift - No Man's Sky (2024)

May 29, 2024.

Hello Everyone!

A lot has changed in the years since No Man’s Sky released. There’s so much we love about the game now, but there was something unique at release in how alone you felt in the universe. Going further back I have great memories of early unreleased versions of No Man’s Sky where there were no NPCs, no shops, no help… just you the player as a tiny dot lost in the infinite.

For our next update we wanted to allow players to experience an alternative universe. We are calling it Adrift, and for the first time players can be truly alone in No Man’s Sky. We think it’s a special feeling.

Removing other lifeforms means no shops, no trading, no shortcuts and no help, providing a very different survival experience.

This alternative universe is more dangerous too, with sandworms now roaming free and fiend eggs spreading across planets.

Buildings are broken and rusted, the few remaining landmarks the graves of lost Travellers. In space, a new ghostly frigate beckons, allowing players to recruit a piece of this lonely universe.


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To help provide safe haven is a new bulky Hauler starship, called the Iron Vulture. Since we added ship customisation in our last update, we’re also seeding the game with lots of new customisation options in Adrift.

Adrift was supposed to be our next expedition, which it is, but it’s ballooned out into an update filled with improvements, new unique gameplay content and rewards.


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We’re already two huge updates into the year, with the release of OMEGA – where we invited everyone to try the game for free! – and ORBITAL, which overhauled space stations and introduced a long-requested feature: ship customisation. We are grateful to have such an incredible community; it has been exciting and fascinating to see you all hunting, salvaging and documenting the hundreds of starship components available to assemble your dream ships.

We have much, much more planned for 2024 – and today, we are launching the thirteenth No Man’s Sky community expedition: Adrift.


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Adrift Expedition

Step into an empty universe, where you will find yourself surrounded by other Travellers… yet somehow still alone. The galaxy has been abandoned. There is no life to be seen anywhere – no aliens, no operational space stations, none of the usual network of shops and buildings.

Though everyone will awaken on the desolate, worm-infested planet Iapezuk, you will not be together in the usual sense. The boundaries between realities have thickened. Communication is consumed by static. Even the usually-bustling Space Anomaly is eerily silent.


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In this forsaken universe, deprived of support from merchants and traders, self-reliance is more critical than ever. Survive a spread of repair, exploration, and combat challenges – and meditate upon the darkness of deep space.

Completing this lonely journey will award an exclusive range of collectibles, including the gnawing scuttler companion, a supply of starship stealth paint, a ghostly frigate, and the unique Iron Vulture starship.


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Begin the Adrift expedition from the Expedition Terminus aboard the Space Anomaly – or from a fresh new save, which may later be converted to a Normal Mode save.

All the exclusive rewards earned from completing the expedition phases may be redeemed across all save games, courtesy of the Space Anomaly’s Quicksilver Synthesis Companion.

Adrift begins today, and will run for approximately seven weeks.

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Adrift Expedition Rewards

Meditation, Alone in the Dark, and Isolation Posters

Contemplate your journey through Adrift with posters that recall the empty endless void of space and the scale of that infinite, black expanse…

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Stealth Paint

An exclusive starship customisation option, creating a unique low-radar-signature look for your ship.

Starship Wreckage Base Parts

Create a scrapyard aesthetic in habitable bases with these shattered remains of a crashed starship.

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Gnawing Scuttler Companion

A vile and nightmarish creature, extracted from the derelict shell of a once-glorious freighter. Despite its dark origins, this companion is trained to suppress violent urges towards its assigned master.

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Ship of the Damned

The remains of a long-abandoned frigate. Despite its ruined condition, with no apparent crew, it sails on through the stars…

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Iron Vulture

Transport vast quantities of cargo across the galaxy in this stylish high-capacity Hauler, featuring a unique silhouette and industrial metal finish.

The ironclad metal finish may be applied to any newly-constructed starships in the Fabricator. Additionally, the Iron Vulture can be scrapped, and its components utilised in the manufacture of a new hauler.


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Community Research

Traveller efforts in completing multiplayer missions at the Space Anomaly Nexus have recently unlocked a new set of dazzling ice sculptures in the form of a majestic diplo, Atlas station, and the iconic Alpha Vector starship.

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The Quicksilver Synthesis Companion is now creating blueprints for a new set of Pawprints, To the Stars and Awakenings decals. Contribute to the process by submitting data via Nexus missions!

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Community Spotlight

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We’ve been watching u/babookluke’s Anomaly cosplay come together over the past few months with astonishment, and the finished result looks incredible.

  • Expedition Thirteen: Adrift - No Man's Sky (16)

  • Expedition Thirteen: Adrift - No Man's Sky (17)

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Some lovely in-game photography from @fi_player, @WickedWestlyn, @Sully_Kiwi and @Lewozz.

Development Update

Today’s 4.70 update for No Man’s Sky includes the Adrift expedition, alongside a number of stability and gameplay fixes.

Our journey continues.

Sean

4.70 Patch Notes

  • Expedition Thirteen, Adrift, will begin shortly and run for approximately seven weeks.
  • During the expedition, every star system has become abandoned, removing all NPCs, all active starships, and destroying system economies.
  • A number of other gameplay changes have been made to reflect the strange nature of this universe, including to gameplay events, to player communications, and to the distribution of various hostile entities.
  • Rewards include new posters, decals and titles; a set of starship wreckage base building parts; a vile and gnawing companion; a unique cursed frigate; several new starship customisation options; and the exclusive Iron Vulture hauler.
  • Introduced a number of significant memory usage optimisations.
  • Fixed an issue that caused base parts to pop in after loading.
  • Improved the speech audio of the Assembled Construct on the Space Anomaly..
  • Improved the audio for planetary titan worms.
  • Fixed an issue that could prevent the Space Anomaly from playing its warp-in effects.
  • Significantly improved the visual effects around the Space Anomaly’s Prime Terminal.
  • Fixed an issue that caused distorted Travellers to pop in when interacting with Unknown Graves.
  • Fixed an issue that could cause the crafting page to use incorrect text when attempting to build an object while lacking sufficient resources.
  • Fixed an issue that allowed markers belonging to separate resources to be merged together when part of the same clump.
  • Fixed a rare issue that could allow damaged technology to appear in the list of refinable items.
  • Planets with synthetic or robotic creatures will now report this information in the “Fauna” category of their data readout.
  • The purchase UI screen has been tweaked to improve clarity when the current item is unaffordable.
  • Fixed a number of rare issues where incorrect rewards were listed in the UI or in the interaction prompt.
  • Fixed an issue that prevented the Atlas Path from appearing in the Collected Knowledge section of the catalogue.
  • Fixed some misleading mission instructions in the They Who Returned mission while in an uninhabitable star system.
  • Fixed a number of rare mission blockers that could occur while reloading a save in the middle of space combat.
  • Fixed a number of rare blockers in A Trace Metal related to Tethys’ interactions.
  • Added a catalogue guidance mission for Atlantideum.
  • Improved mission text clarity in the event that a player travels a significant distance away from their current mission target.
  • Fixed a rare issue that could add an “ON PLANET” label to the Atlas Station’s marker.
  • Fixed a number of minor text issues.
Expedition Thirteen: Adrift - No Man's Sky (2024)

FAQs

Is it possible to do past expeditions in no man's sky? ›

13 ABR 2022 a las 12:25 p. m. You can't replay the old expeditions unless the devs have another event where they make them replayable. You can, however, get the rewards without playing the expeditions using a save editor, but you need to wait for it to be updated.

How long does it take to complete an expedition no man's sky? ›

How long does the expedition take to do? On average how long would it take to do the 5 phases? Stay on mission and plan ahead you can do it in six hours. IMO the Beachead expedition is much easier and faster to complete than the first one.

What is the reward of expedition 1 in no man's sky? ›

Tasks & Rewards. Achieving each milestone results in substantial rewards in the form of Expedition Patches, Items, Blueprints, Exosuit and Starship slots, and even new S-class starships, Honmatan OQ5 (33+21 slots), and Golden Vector (29+21 slots); and a new S-class Multi-tool, Geometric Dream Inverter.

Can you complete no man's sky? ›

When focusing on the main objectives, No Man's Sky is about 30½ Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 150 Hours to obtain 100% completion.

Can you ride aliens in no man's sky? ›

If players choose to ride the alien, they can ride it for as long as they want, but as soon as they dismount, the alien will not be tame and it will go about its business. Players can choose to throw out more bait to woo the creatures again.

What happens to your old ship in no man's sky? ›

The ship not in use will be stored on the freighter. Warping the freighter one time after accepting the crashed ship will move the other ship to the hangar. Players that don't own a freighter can still own more than one ship, it will just stay on the ground where they were found until they leave the system (eg.

How long would it take to visit every world in no man's sky? ›

In fact, it's almost unfathomably large. Your character wakes up on one planet, but No Man's Sky has 255 entire galaxies' worth of planets to explore, totaling up to more than 18 quintillion worlds. It would take you nearly 585 billion years to see them all. No, that's not a typo.

Is No Man's Sky Endless? ›

It's not actually infinite. There are only 18 quintillion planets in the game. wow that premise alone wants me to try out this game ^^ so far I am pretty impressed by Subnautica but this sounds like pure dope !!!! I just hope the gameplay will be good since that is what keeps players going !

How far can you build in no man's sky? ›

The normal base computer radius is 300u from the base computer (which is the center of the base), however it is possible to extend the range of a base by over three times this to 1000u. To do this, the boundary must first be unlocked by using a Save Point or Beacon within your base then reloading that save.

What is Max money in no man's sky? ›

The maximum number of units that a player can accrue is 4,294,967,295 (approx 4.3 billion) (being FFFFFFFF in hexadecimal, thus being an overflow error) after which the number will not rise any further.

How do you get rich in no man's sky? ›

5 Best Ways to Make Money Fast in No Man's Sky
  1. Planet scanning.
  2. Salvage crashed ships.
  3. Be a pirate.
  4. Take advantage of trade routes.
  5. Sell salvaged Sentinel Interceptors.
Feb 21, 2024

What is the most valuable in no man's sky? ›

What's the most expensive material in the game? Activated Indium is the most expensive element at over 900 units each. The most valuable items you can find are rare artifacts or bones that can be worth somewhere between 1-2 million units.

Has anyone completed No Man's Sky? ›

It is an open-ended game with an open world. There is no completing it. You complete it when you get bored and uninstall it. Only to install again and play all over again in a year or so.

Can you be a pirate in no man's sky? ›

Playing as a Pirate

Players can choose to engage in piracy themselves by attacking a freighter or other ships in a space fleet. Doing this will alert Sentinel Drone Starships, who will engage in combat with the player. Selected ships display their cargo in the same way as resources do.

Does No Man's Sky have a story end? ›

Not really. There is a story line to follow, but it is mostly about learning the lore and history of the universe.

Can you revisit planets in no man's sky? ›

How to re-visit found planets? When you open the map in space, you can review the sytems and planets discovered so far.

Are expeditions time limited in NMS? ›

Each Expedition has a unique starship that you must use to complete the event. Once completed, there is a multitude of items and rewards waiting for you. Keep in mind that Expeditions are timed events, so get them done while you still can! The event will also restrict certain mechanics for gameplay purposes.

What happens when expedition ends no man's sky? ›

If things behave correctly you will complete the expeditions missions but will remain in expeditions mode until the date when it ends and everybody's aces are converted to normal.

References

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